dennis;;kerbal;;space;;program;;making;;history;;simulation;;sim;;squad;;take;;two Dennis "CallMeBackdraft" Aspers


By Dennis "CallMeBackdraft" Aspers on March 13, 2018

One Small step for man Kerbal, one giant leap for mankind KerbanKind! The first official DLC for Kerbal Space Program is here and it is finally time for us to make history together.

For those of you that don't know Kerbal Space Program, here a small history: 8 years ago, way back in 2010, Felipe Falanghe got hired by Squad; a company that, at the time, did not dabble in game development. However, a couple of months after he was hired Felipe convinced his higher-ups to let him start work on the game that would eventually, less than a year later, start amassing a huge player and modder community.

The first public release of the game occurred on June 2011, while the game was still in its Alpha phase. It would stay in Alpha until 3 years later when it entered its Beta phase in 2014. Another year passed and in 2015, the game finally reached version 1.0. Our story, however, doesn't quite end there. Kerbal Space Program was gaining more and more attention, not only from gamers and modders but it apparently also got noticed by renowned game publisher Take-Two Interactive who, in 2017, acquired the game.

Kerbal Space Program is a space flight simulation game, which gives the player massive amounts of freedom. You see, not only can you just fly rocket ships in this game and land them on all of the 7 planets or any asteroids that are flying around the game's universe, no sir! You even get to design, build and launch said ships. It has to be said that this sometimes ends in huge fiery disasters as you might have made a few errors in your aerodynamic or fuel usage calculations, for example. This doesn't impede on the fun though. Hell, what am I saying? This is one of the main causes of the fun there is to be had while playing the game!

The main thing you will be doing in Kerbal Space Program is building spaceships in all shapes and sizes. First you'll have to build your space faring contraption and on completion it will be up to you to try and get it into space. This, however, is easier said than done. You see, you are at the controls here and you will soon learn that rocket science isn't as straightforward as you might have thought. Did you pack enough fuel ? Does your ship have enough thrust ? is your Center of mass actually centered ? All of these variables will have an impact on your ships performance and stability during takeoff and flight. If one of the many variables isn't quite in order, your ship will most likely tumble over and start rolling uncontrollably... or maybe just a tad more disappointing if you didn't pack enough fuel your rocket engines will simply burn out and gravity will soon take over and pull you back to terra firma.

The sky isn't the limit here, because after you have neatly managed to enter orbit, you can go even further, if you have enough fuel left that is... Will you plot a course for the Moon, which is called Mun in game, or will you go to Duna, which is the game's equivalent of Mars.

Flying to said planets is not just a factor of pointing your ship in the right direction and blasting off. You will have to keep an eye on the gravitational influences of any and all space object you encounter on the way. And when you finally reach your destination you better start braking... I mean reversing your thrust. Why, I hear you ask? Well, because if you are not careful, you will slingshot yourself around the planet you intended to reach and propel yourself towards the stars and beyond.

March 13, 2018 marks a noteworthy day in the Kerbal Space Program. This date saw the release of Kerbal Space Program's first fully fledged DLC, which will go into history with a name to match. The first DLC for the game will forever be known as the "Making History DLC".

The Making History add-on comes fully packed with new Missions, ship parts and a fully fleshed out mission builder. The Missions that come with the DLC will make the player play out notable events in Humanity's history of space exploration. Can you recreate the Apollo missions? Will you be able to put the International Space Station up where it belongs? Too easy, you say??? Well then, by all means, step up to the plate and create your own missions in the Mission builder and share them with all of us, so we can show you how good we are in crashing flying our spaceships.

...blast off in 10... 9... 8...

Did I leave the stove on?

6... 5... 4...

I did, didn't I?!

2... 1... Have a nice day!


available on:

Squad & Take-Two Interactive
March 13, 2018