diana;;resident evil;;hd remaster;;capcom;;horror;;survival;;zombies Diana "DumeeGamer" Dumee


By Diana "DumeeGamer" Dumee on January 20, 2015

We could give you any number of reasons why we are really excited about this HD remaster, but Capcom says it better than we ever could: "Don't worry, we made sure not to change anything that made the original the classic that it is. You don't mess with a masterpiece, after all."

We had the honor of checking if they really didn't mess with this masterpiece. We were all excited back in 1996 when Resident Evil first came out on our trusty Playstations, and after that in 2002 when we played this game on Nintendo's GameCube.

The first time I ever played Resident Evil, I played the PSX version and loved every minute of it! So, when a few years later it was re-released for the GameCube, it really surprised me. The intro movie was slightly different, the mansion actually expanded, there were more puzzles, more different enemies and the storyline was a bit more immersive (although this could also be attributed to the newly recorded voice acting). All in all, these things really did improve the game. So Capcom did a great job back then, providing us with an even more complete horror experience.

The Resident Evil HD remaster promised us that same (GameCube) experience, but with upscale HD rendered graphics and the added choice between Original or Alternate control-modes. So Jill or Chris will actually walk in the direction you push your analog stick in. This was music to my ears. The control scheme of the old days would sometimes ruin my nostalgic mood. But all that belongs to in past now. During the game you can switch from one control setting to another, so if you are a die-hard fan of the somewhat clunky controls of yore, go right ahead, the choice is yours!

Another good thing about this game are the HD graphics. Widescreen is supported now and the game has more details, a higher resolution and the use of 3D models with more polygons than we could have ever imagined back in 1996. A real time saver is the fact that walking the stairs is no longer a separate animation, as opposed to the doors. Those are still animations. But be honest, the door thing was really nerve-wrecking and part of the horror and the excitement. You could never tell what was waiting for you on the other side of a door and that was scary!

The only thing I still struggle with is the camera. The camera angles still have the bad habit of switching from one camera to the next at that precise moment you really don't want it to. So I found myself walking in circles quite a few times. But as you make your way through the narrow hallways of the mansion, you do actually get used to it, especially since in this new HD remaster, the controls are working for you instead of against you.

Another change we observed is the ability to set a difficulty level. So now the only question is if you allow yourself to be a little more relaxed when waltzing through the undead in easy mode, or if you would rather feel mind-numbingly weak when running for your life in hard mode. Are you satisfied that you have already proven yourself back in the day, or do you go for the full tortuous journey? This is now up to you! If you manage to beat the game, you can actually play through the game again on the ‘Very Easy' setting, as well as dress-up your character in a brand new outfit.

I'm a big fan of the Resident Evil series and therefore just couldn't imagine that this remaster would disappoint me. And boy was I right! Resident Evil has always been a gaming gem and clearly knows how to remain so. But now I want more. So to round off our story, here's a heartfelt plea to all the nice people at Capcom: Please, please, please, will you also develop remasters of Resident Evil 2, Resident Evil 3: Nemesis and Resident Evil Code: Veronica?! We want them, we need them and we love them to (un)death!

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January 20, 2015