ferry;;sadhonker;;adams;;bridge;;constructor;;portal;;puzzle;;clockstone;;headup Ferry "Sadhonker" Adams


By Ferry "Sadhonker" Adams on February 28, 2018

What is it that is usually missing from a regular bridge building game? If your answer to this question is "instantaneous transportation through space and a cunning and truly unfeeling cybernetic bully named GLaDOS" then, besides being unnecessarily precise and possibly clairvoyant, you're 100% right! Lucky for us, mere mortals, Bridge Constructor Portal is here to fix this issue!

Yes, bridge-building and engineering-simulation fans; the time has finally come! After being released for Android, iOS, Linux, macOS and Windows on December 20, 2017, Bridge Constructor Portal now makes its way onto our beloved Playstation 4s, Xbox Ones, and Nintendo Switches! So put on your thinking hardhat and construct those bridges. Portal style!

Developed by ClockStone and published by Headup Games, Bridge Constructor Portal brings a veritable treasury of Portal lore to the Bridge Constructor universe, including GLaDOS herself! Players must construct self-supporting bridges across a variety of increasingly difficult levels. The objective is simple; get your little truck from the entrance to the exit without crushing it, blowing it up or let it crash to its death. To this end, you will have to create bridges that span the gaps in the level.

The first few levels start off as any normal Bridge Constructor game would, with the exception of GLaDOS, who serves as somewhat of a guide. Build interlinking constructions, equip some of these sections with roadways and use hyper-tension cables to suspend bridges from the ceiling. Every level has a number of anchor points to which you can attach your first bridge part. After that, it's a matter of linking them together so they hold up when your truck drives over your newly constructed road.

After a few levels, however, we are introduced to the mechanic that sets this game apart from other bridge construction games: Portals! What these hyper-modern means of transportation do, may not be a secret anymore; something goes in one portal and instantaneously comes out the other. To make things more apprehensive, the portal pairs are color coded. Due to the fact that the portals are not in a straight line through the level, you will sometimes have intersecting bridges. When this occurs, it is always a good idea to leave a gap and construct a ramp of sorts to cross it. This way, you can also cross this point when needing to go from right to left as opposed to the regular left to right scenario.

Slowly but surely, more and more items from the Portal universe are introduced. Among them are the Weighted Companion Cubes, floor switches and even the Aperture Science Sentry Turrets, making the challenge of getting your car to the exit safely an ever-increasingly difficult one. Driving head on into the line of fire from the turrets will always result in the total and utter destruction of your truck, so try to find a way around them, while always keeping an eye on where you want to go.

Some levels are too intricate to see right away what it is that needs to be done. To this end, you can send off your truck as many times as you want. Don't worry about running out of them, because Aperture Science has lots and lots of "volunteers" lined up, just for you! Switching between build mode and test mode is as easy as pressing a button which, coincidentally, is exactly the thing you need to do. Switching between building materials is also accomplished by simply pushing your D-pad up or down.

Also, a magnifying mechanic has been built into the game, so you can get up close and personal with your creation. This especially comes in handy when your building lots and lots of smaller sections, which makes it really hard to focus on or select one specific piece of road when completely zoomed out. To make things easier, your pointer will even "snap" to an anchor point when you get close enough.

So, after burning... I mean building all my bridges, I can only come to the conclusion that Bridge Constructor Portal is a very amusing game. Now, Portal it is not, but it's really fun to play if you're into engineering simulation games. I love the fact that the developers decided to use all these authentic Portal items and characters and even went so far as to get Ellen McLain to voice GLaDOS for this game! I couldn't help but grin and chuckle at GLaDOS' commentary. All this sillyness does not take away from the fact that the puzzles presented in the game are truly challenging and sometimes quite hard to solve.

I can honestly say that I had fun playing Bridge Constructor Portal and I'm sure that those among us, who like this type of games, will too. So if building bridges is your thing, do yourself a favor and get your hands on this game!

available on:

ClockStone & Headup Games
February 28, 2018 (PS4, Xbox One & Switch) December 20, 2017 (Windows, Linux, macOS, Android & iOS)