By Diana "DumeeGamer" Dumee, Wouter Visser & Kevin "Methodone89" van Dongen on July 13, 2015

Developing a game and bringing it to the public is always exciting. Thatís exactly what Wouter Visser did. He developed the game Bounce Baby and now, you can play it on your iOS device. So we at thought it was about time to have a talk with this developer. What does he want? How much time and effort does it take to make a game? And how cool is it to see your own game being played by other people?

Wouter Visser has a job besides developing games, because it takes a lot of time and money. But it will come as no surprise that everything he does is connected to IT work. He recently developed Bounce Baby and hopes that everyone is going to give his game a try.

Is Bounce Baby your first game?

Well, I developed some games before, but that was for school. Also I developed games to be used in the study in dementia. We wanted to build a game that could train skills and offered a daily activity. But Bounce Baby is my first commercial game suited for every gamer in the world to play.

Where did you get the inspiration to develop Bounce Baby?

I like to test the possibilities of an engine and see what you can get out of it. In this case it resulted in Bounce Baby. We wanted to make something simple, a game for everyone to enjoy. And I liked the concept of having no walls.

Bounce Baby is only available for iOS at this moment. Can we also expect an Android version?

We'd really like to bring the game to android devices! But I think it will mostly depend on the success of Bounce Baby for iOS. Developing a game is time-consuming. Itís important to be in the spotlight and stay there. The longer you get noticed, the higher your chances are to get high sales numbers for your game.

I love the quaint little bird you used for the game. Did you design that yourself?

My brother designed it actually; he did all the animations while I programmed the game.

Letís have a look at the game itself. I know you have to swipe a little ball in order to hit some bottles. After that youíll have to try to reach the goal and then you complete the level. Is it just the swipes to steer the ball or will tilting you mobile device has its influence?

No, itís only swiping that does the trick. Every time you ball bounce at an object you will earn a swipe. And you can try to give your ball some effect. The earning of swipes is what makes it interesting.

How many people did it take to create Bounce Baby?

Well, basically it took just me, my brother and someone else who provided the music. Iím not an musician and I believe it works best when you let everybody take care of the areas they are good at.

What do you hope the future will bring?

I have loved developing games since I was twelve. It would be nice to try and make a living out of it, or at least try to make money with my games. But even if that doesn't happen, I will still continue developing game. It just so much fun! I hope all the gamers out there will enjoy Bounce Baby as much as I enjoyed developing it.

We would like to thank Wouter for taking the time to talk to us about his new game, Bounce Baby. We wish him the best of luck and hope to see more games from his hand in the future. But our story isn't ready yet!

Bounce Baby contains 36 levels to complete at this moment. You can earn swipes by playing the game, but if you like you can buy some extra swipes. Of course we couldnít let this opportunity pass by, so our own Kevin "Methodone89" van Dongen has tried out Bounce Baby for us and now shares his deepest thoughts about this game:

Bounce Baby is a game that requires the player to skillfully manoeuver through a world filled with obstacles while being limited to a certain amount of swipes.

The goal is simple: get the ball to the other side of the level within as few swipes as possible. You are limited to a few swipes a game, and every time you swipe the ball you'll lose one of these swipes. Every time your ball bounces off something, you earn a swipe. Sounds simple right? Well add some bottles, gold, and more obstacles an you'll get an addictive and frustrating game which will last forever.

The game mechanics respond well and lets you do exactly what you want. The problem however is that nothing goes as you would expect it to. Swipe too hard an you'll miss your target, swipe to gently and you'll never reach your target. Add bottles which you'll have to hit before you can complete the level at hand and it's enough to get you pumped for hours on an screen-attacking rage of swipes! The game definitely is fun to play, but might require some getting used to.

So, Bounce Baby is built with vision, love and a lot of fun. It takes some practice to get used to the gameplay but when you do itís really fun and challenging at the same time. So my advice to all of you out there: you should really try this game at the App Store!

available on:

May 28, 2015
Apple App Store Link