SPACE RUN GALAXY
By Dennis "CallMeBackdraft" Aspers on June 2, 2016
Welcome Captain! It is your duty to set up the best interplanetary courier service there is, was and ever will be. To do so you are granted your first spaceship, it is made up of multiple hexagonal pieces. Each of these pieces are able to contain either cargo, a propulsion systems or weaponry. Good luck captain, we’re all counting on you!
At the start of each job you’ll have to load the cargo you’re hauling onto your ship. At this point, tactical thinking is key because every place you use for cargo cannot be used later on for placing defensive or offensive constructions while transporting said cargo. When you have placed all the cargo you can possibly fit on your ship you start your trip. It should be said that you can choose to only take only part of the cargo for a certain job with you or choose to take on multiple jobs at the same time.
After liftoff, don't think you can kick back because your work is not done yet! Quite on the contrary actually; it has basically only just begun, because space travel is not for the faint of heart. While traversing the vast distances between planets you can and will be confronted with rogue asteroids, space pirates and aliens. It is of the utmost importance to rid yourself of these threats as fast and effective as you possibly can. To do so, you will have to build turrets, rocket launchers, shields and cannons. These have to be rebuild every time you start a new job, which greatly intensifies the gameplay and forces you to really contemplate your choices on placement of both cargo before liftoff and weaponry during flight. The currency you use for building these weapon systems is reset after each flight. This specific currency is for in-flight use only and is earned over time while hauling cargo and by destroying previously stated threats.
When both you and as much cargo as possible have survived the trip, you will be rewarded based on cargo transported and speed of delivery. So in other words: the faster you reach your destination, the greater the reward will be. When you complete a journey, it is time to get paid. Your reward consists of both currency and materials, which can be used to buy more weapons systems (used in-flight to defend yourself) or additional hexagons to enlarge your current ship. You might even be able to afford a brand new, bigger and more bad ass ship if you earn enough credits. All ships have their own maximum number of hexagons that can be added, so at certain points it is key to buy a new ship.
If you are not feeling like just working for the in-game employers, you can always check if there are jobs available that have been put up by other players. To that same effect, if you need your own cargo to be transported, which usually consist of crafting materials that can only be used while you are on the same planet they are on, you can always set up a delivery order for other players to fulfill. Granted, this will cost you some money, but it will save time. Time you can spend on other, more important jobs.
Space Run Galaxy is part tower defense game, part real time strategy. Therefore, its genre can be best defined as "real-time spaceship construction strategy". It is a sequel the 2014 Passtech Games' game: Spacerun; a game which got a big following, despite of being developed by one-man development studio Passtech games. And while the core gameplay has remained more or less the same, the new jobs, dangers, customization levels and multiplayer features will make sure both newly introduced players and returning players to the game will have a great time trying to survive, while transporting a diverse set of goods. So, are you ready to explore the far reaches of space? Then set up your own transport company and start hauling!