CHOCOBO'S MYSTERY DUNGEON: EVERY BUDDY!
By Diana "DumeeGamer" Dumee on March 25, 2019
Okay, shall I enter the dungeon as a White Mage? Or as a Knight? Or shall I choose the Dancer, because he's happy and way more powerful than I originally thought. Or shall I go for one of the new jobs available for my cute and cuddly Chocobo? Let's find out. Come on Everybuddy!
It has been more than a decade since the original release of Final Fantasy Fables: Chocobo's Dungeon, so it's definitely time to give this golden oldie its much deserved overhaul. Yes, I can always play this game anytime I want on my trusty Wii system, but how awesome would it be to play this game on a console from this generation? Well, our friends at Square Enix must have thought along the same lines, because they decided to bring us Chocobo's Mystery Dungeon: Every Buddy for the Switch and Playstation 4!
2007 was one of my favorite years in gaming, because that's when I came across Final Fantasy Fables: Chocobo's Dungeon. This title made me suspect that it would totally be about the cute yellow birds of the Final Fantasy series and, of course, I was right! Chocobo's Dungeon is a rogue-like game, set in the Final Fantasy universe. But, instead of controlling the usual FF characters, the player takes the role of one of Final Fantasy's cutest creatures: Chocobo.
Our yellow feathered hero and his human friend Cid are cruising through the desert to do a bit of treasure hunting and just minding their own business when, all of a sudden, they are sucked into another world and land in the small town of Losttime on the island Memoria. Losttime's citizens seem to suffer from some kind of memory loss, caused by the Oblivion bell, which hangs right in the middle of the town. One girl, Shirma, doesn't seem to be affected by this phenomenon however, and teams up with Cid and Chocobo. This marks the start of a great adventure, in which you will be collecting all the lost memories from the people of Memoria and, of course, making the source of all this evil go away.
To restore a memory, you'll need to visit dungeons.. a lot of dungeons. Now, each dungeon has several floors for you to visit and search. After then floors, the game creates a checkpoint for you, so you can travel back to town or take break without having to restart that dungeon completely. If you do somehow have to re-enter a dungeon, because you didn't had a checkpoint or because you died, you have to start again from floor 1 and... the dungeon's layout will be changed! The dungeons are also the places where you can choose a certain job. You can enter the dungeon as a White or Dark Mage, a Knight, a Scholar and many more. Each job has its own unique abilities and attacks, which you will unlock as you level up this specific job.
Back in 2007, I played Final Fantasy VIII and IX, as well as Kingdom Hearts 1 and 2 and I have a somewhat special relation with these games. Yes, they look phenomenal and the stories are impressive, but the turn-based combat in the earlier Final Fantasy games were not my favorite and with Kingdom Hearts 1, I struggled more with the controls than I did with the actual enemies, so I never finished these games. But then Final Fantasy Fables: Chocobo's Dungeon came along. Its cute and cuddly look and feel and its simplified turn based combat system were right up my alley. I thought it was brilliant, because it didn't cost me a lot of time to get results. Every action the feathered hero makes-taking a step, attacking, using a spell or special ability or drinking a potion-is followed by an enemy action. For instance, if Chocobo kicks a nearby marshmallow enemy in the face, a dragon on the other side of the dungeon moves a square.
This new and improved edition of Chocobo's Dungeon offers you the same fantastic game of 2007, but what would be the point in re-releasing an old game without adding any extras and improvements, am I right? Of course the game is polished, so it fits the 2019 standards in gaming. There are a couple of new jobs to unlock while playing. Plus, you don't need to face the dangers of the dungeons alone this time around, because of the brand new buddy system. While playing you will befriend enemies and meet various other character. Via the menu you can enter the buddy registry and see which character are available to join you on your quest.
The buddy character can be controlled by CPU or an actual friend of yours (couch coop). Buddies can only be selected while you're not in a dungeon. Don't forget to switch your game to a two player game if you want a friend to join! Having a buddy around will offer you double opportunities to attack an enemies and you can use the special abilities of both characters. This is all accessible by player 1, player 2 can just walk along and use the standard kick. This is great if your kid or your noob friend wants to join but, for seasoned players, taking the role of the buddy might feel a bit unsatisfying. On the other hand, using the buddy system in a one player game and having the CPU control the second character definitely gives you some advantage.
I just love playing Chocobo's Mystery Dungeon: Every Buddy! I personally thought the original game was already excellent back in 2007 and nowadays, some 12 years later, it still is. Players that are new to the series can definitely enjoy it and get to know the world of Chocobo, while fans of the Final Fantasy series or older... I mean more experienced gamers like me will love this opportunity to replay this amazing adventure!
CHOCOBO'S MYSTERY DUNGEON: EVERY BUDDY!
March 20, 2019