By Diana "DumeeGamer" Dumee on November 28, 2018
A couple of weeks ago, on a rainy afternoon, I received a very nice email from Polish independent game studio Dali Games, in which they asked if I would be interested in checking out their latest game, Lucid Dream. I'm always up for new titles created by Indie Developers, so last weekend, on yet another rainy day, I let myself get sucked into the world of Lucid Dream.
In this story, you will take the role of little Lucy, who goes on an adventure into the world of Dreams with a mission to save her mother. You start in Lucy's bedroom, where we meet our protagonist for the very first time. Lucy is in a wheelchair and at the moment we meet her, she wants to help her mom. Now, to do so, she must first fly out her window with a kite. What an original way to travel, right?
Lucid Dream is a point and click game, so there is a lot of exploring to do. You can play this game on three difficulty levels, which will give you more or less hints and the option to highlight the points of interest, depending on what level you choose. And since we're talking about hints, if you ever get stuck, sometimes a peek in Lucy's dairy can be really helpful. Right at the top of the screen, you can also find your inventory, where the items you find will be stored for later use.
The story of Lucid Dream actually has two sides to it. In real life, Lucy is in a wheelchair, so when she's in her bedroom she will not be able to just run, jump and climb because of the aforementioned wheelchair. The puzzles you will come across here are more logical. They are not actual puzzles as such, but more challenges in moving around and reaching certain places. But, Lucy also regularly visits a dream world, in order to find the answers to help her mom. The puzzles here are more abstract and imaginative. And, as we all know, everything is possible in dreams, so during these sections of the game, Lucy will actually be able to walk around.
During the first dream level I find myself on a rooftop where, after solving a couple of puzzles, I actually get a chance to meet the moon! Now, this moon is no happy moon, not by a long shot! The moon is sad, because somehow he has a satellite lodged in his eye. He thinks he can fix this himself, but it has to be cloudy before he can do so, because no one would like the sight of a moon pulling a satellite out of its eye, right? Well, Mr. Moon; challenge accepted! With smoke from a chimney and some wind blowing, I'm able to fulfill his request and the moon is okay again. He's so happy, that he offers his help in return. I still have to save my mom, right? He tells me to see the Oneiromaster which, of course, I set out to do straight away. As soon as I found the guy, I have to sign a contract first. I have to do it to progress through the game, but I'm already afraid this is going to bite me in the bum at some point.
One of my absolute favorite and, at the same time, most challenging levels was a level in which the main mode of transport had to do with a bunch of portals. I had to collect four stones to complete a certain puzzle, but these stones were also used to open and close the portals. The stones were, as you can probably imagine, not simply given to you all at once; they were scattered throughout a number of locations which, in turn, I could only reach by using the portals. This meant using the stones as switches in order to link the correct portals and make my way through the level. After half an hour of travelling back and forth, I managed to collect all four of them, but now there is only one tiny problem; I have to go back. So I'll need the stones again to create my way back! Let me tell you, it was one of the hardest, but also one of the greatest things I ever had to do in an adventure game!
All the fantasy elements, as well as the art style, reminded me of the fairy tale Alice in Wonderland, but with a dark edge. I know by saying that, you're all, or at least a number of you, probably thinking of American Mcgee's Alice: Madness Returns. I also was thinking of that game at some point, but keep in mind that Lucid Dream is a game of a totally different genre. I also liked some of the very cool references to other games and movies. Lucy's mom even started singing the song from Nightmare on Elm Street at one point! The satellite-struck moon is very well known from the 1902 silent movie Trip to the Moon. And the Oneiromaster wishes Lucy "Good luck and good night". I'm so hoping this is a reference to Dying Light!
So, when all is said and done, I really have to say that Lucid Dream is a really cool adventure game, set in a fantastical world and surrounded by a dark theme. I love the art style and the story. The puzzles are also more than challenging enough, making Lucid Dream an excellent addition to the point and click genre!
October 8, 2018