MAROONERS (BETA) *** UPDATED ***
By Diana "DumeeGamer" Dumee on March 31, 2015 and July 29, 2016 (update)
*** UPDATE ***
For this update of Marooners, I’ll start with my conclusion; Less chaos, but without losing its unique touch!
Don’t get me wrong, the chaos is still there, and that’s exactly what makes this game unique. I told you about the control scheme that only flashed across the second for a second, before the game started. After this latest update, it stays on-screen for a couple of seconds, which really helps you understand what it is you’re supposed to do and what the basic controls are.
The round of mini-games starts with an overall map, which offers you a quick overview of that what’s about to come. Then the first mini-game starts. And yes, with an one sentence guidance of the goal of this mini-game. Thank you, developers, thank you! Now I know what I have to do before the game starts. I don’t have to spend my precious time, figuring it out for myself.
I’m also very happy that the switching between the mini-games is still there, because that is what makes this so awesome! But I like the fact that the time you’ll play a certain mini-games before being transported to the next one is a little longer nowadays.
The game also features some new levels and of course this great party game comes with new characters and weapons to unlock. So, I was already impressed by this game, but it was a bit chaotic and you spend the first couple of rounds figuring out what to do exactly. But that all belongs to the past now. Since our initial review, the developers made some big improvements to Marooners and managed to create an excellent and unique party game which is really worth your time and efforts!
*** END OF UPDATE ***
I start a game and I see a nice looking Island. What kind of mini-game do I have to complete here? Wait, what? Within 5 seconds… poof… I‘m transported into another mini-game. Oh well, let’s what I have to do here… Okay, what is this? Again I’m in another game. Is this supposed to happen? Guys? Help!
No, I’m not going crazy or anything; I’ve just been playing the latest game by M2H, called Marooners and it is definitely something I’ve never experienced before. Marooners is a multiplayer platform party-game with pirate/adventurer-like characters. They’re all cute, a little bit clumsy and fun to watch. If more of you all like the same character, you can always change its color. But, if you all want the same character as well as the same color, well, then you’ll have to be really quick.
When every player has chosen a character, the game starts. You can choose to play locally or online. In our local game, Ferry “Sadhonker” Adams used a keyboard and mouse to control his character, while I used a controller. Normally, controlling a character with a keyboard means you use the W,S,A,D keys to move it around. The developers of Marooners, however, chose a different approach. This wouldn’t be that big of a problem if the custom control scheme would appear on screen for a somewhat longer time than 4 seconds before you are thrown into the first mini-game. On the other hand, this does fit the quick pace and crazy chaotic style of the game.
There are a number of different mini-games to discover and to master. But the mini-games are not the biggest challenge in Marooners. This title goes to the fact that you and your fellow gamers are randomly being transported back and forth between various mini-games. So you’ll start with a race, but within 15 seconds of actually starting the damn thing, you’re transported to a new area where you have to make your way through a maze. And, before you know it, you’ll have to shoot your fellow Marooners with only one canon in a completely different mini-game. So you’re focusing on stealing said cannon from your opponent, only to be transported to yet another mini-game.
So you can imagine the confusion and chaos that we witnessed during the first couple of minutes we played this game. At first I thought this game was bugged really bad. But when you get the hang of it, it’s actually a great mind training, because you’ll get the same five mini-games during a round. You can have a nice advantage if you’re able remember your position.
Marooners is a colorful party-game with funny characters. The transporting between mini-games is wat makes this game unique and can be hilarious at times, because no one will actually know when the next switch is going to happen. If you like a party-game with an element of surprise, this game is certainly one you will want to try.
March 24, 2016 (Early Access)