By Lex "Gaz the Dungeonmaster" Ansems on June 4, 2018
Here I am, Gaz the Dungeonmaster, back with another review! Now I can hear all of my fans screaming already, or are those the prisoners in my dungeon.... anyway, I'm back for a bit, not full time since, well, I have other things preoccupying me, like building dungeons, creating minions, torturing heroes. you know, the usual Dungeonmaster stuff. But I digress from my original duty. It's time for my review of Ancestor Legacy, a Historic RTS developed by Destructive Creations and published by 1C Publishing. Ancestors Legacy features some really interesting and well thought out gameplay, some nice graphic and design and an amazing story.
Let's start off with the story! It's not a fantasy story or, at least, not in the way that I'm used to with elves and orcs and goblins and so forth. Ancestors Legacy's story is based on Medieval European history, which is usually not totally my cup of tea but, man, is it fun! It is really nice to have a well thought out single player campaign in an RTS game, which is something that is definitely not a given in all games in (and even outside of) the RTS genre. I especially like the fact that the story doesn't get in the way of your own way of playing but still sets clear goals, missions and objectives. When I tried it out for the first time, I played as the Viking raiders and I thought it was pretty cool to see that the developers used things based on real history to drive the plot without it being a boring history lesson. Praise to the developers for bringing an awesome story to the table in a time where a lot of other games put the story on the backseat.
Next up: the graphics. To this end, I can only say that the graphics in Ancestors Legacy are of good quality. The game looks good, the lighting is amazing and dynamic, which is very useful in some of the gameplay things, which I will get to later. the soundtrack fits the bill in any given situation and enhances the scenes where it needs to. The voice acting is good; when I heard the characters talking to each other I didn't feel the need to throw them into the darkest, deepest hole I could possibly find, like that pesky hero that came by my dungeon last week.
Now for the biggest thing in any RTS game, drum roll please... THE GAMEPLAY! This is something I usually am very apprehensive about whenever I get presented with a new RTS game. Somehow, a lot of games just don't seem able to get it right. Luckily, I have to say the gameplay in Ancestors Legacy is really good, really balanced, and a lot of fun to play! The combat is squad-focused, just like in the Total War games but on a smaller scale; you only have 10 squads at a time in a map. These squads consist of named hero units who are based on historic figures or just generic army characters like bowmen, spearmen or the berserkers.
The base-building kind of reminds me of the Dawn of War games; you have fixed base locations that you conquer and use peasants to collect resources. Next to this, you have a main camp that actually allows you to build units and upgrade units and tech. it's all familiar, but not old. This approach just makes for a really, really, really good and solid foundation for an excellent RTS game.
Now, people who have read some of my past reviews know by now that I always have to nitpick when reviewing a game and today is no exception to this rule. While playing Ancestors Legacy, there was one thing that kept bothering me and that was the fact that, when I was selecting a unit, this unit had all kinds of icons in the overview at the bottom. However, I couldn't hover over them to find out what the icons actually meant. The same happened when combat ensued; icons appears over the unit thingy that I wanted to use, but I couldn't discern what they meant. Now, there is a section built into the manual that explains all the different icons, but I think it's a shame when I have to read a PDF outside of the game to see what the game's elements mean.
Ancestor legacy is a highly enjoyable and more than solid RTS. It features a great single player storyline that a lot of games nowadays just don't have any more. The game doesn't do anything super special or unique but, what it does, it does really, really well! The gameplay is good, the looks and sounds are good, the story is definitely good; Hell, it's just a really good game!