ONE NIGHT ULTIMATE WEREWOLF
By Lex "Gaz the Dungeonmaster" Ansems on June 29, 2016
Well, it’s time for another edition of All Aboard. But this time, the game we’re playing is more of a card game with app support. I can hear all of you yelling: “blasphemy! A board game without a board…” Well, my friends, let me enlighten all of you. First of all, I just have to say that I have never liked the original version of the Werewolves game. A while ago, I was feeling especially evil and was even planning on writing a rant about it. But the Big Boss of DumeeGamer found out and convinced me not to. She told me to regain control of all that rage before things got out of hand and direct it towards other, more productive things, like my plan for world domination. Oh yes, and she also said she would send me to my dungeon without supper if I didn’t listen. So I took her advice and you know what? I’m glad I did! After all, I might never had the chance to play One Night Ultimate Werewolf! One Night is a separate version of the Werewolves game; this version is faster and in my opinion a much better game because of this.
Usually, in a normal game of werewolf, you are part of a village. And, as we’ve grown to expect from tiny and remote villages, there is something very, very wrong here. Every night, a villager gets eaten, ripped to shreds by a werewolf. The village is on lockdown so no outsiders are allowed; hence the realization that the killer is someone from in the village! This evil must be dealt with! However, just randomly killing people… well… that is just not our style. No sir, we’re going to have a town meeting and decide who dies by means of a vote.
Now, as a villager you are pretty boring and useless. As you can imagine, a game needs to be entertaining, so that’s why there are special roles incorporated into the deck. The Seer, for instance, can look at a player’s card to see if they are one of the bad guys or one of the good guys. This is why it is usually better not to reveal that you’re the Seer if you don’t want to be eaten the first night after. The wolves also get help from a Minion, and although the wolves don’t know who the Minion is, he or she does know who the wolves are. The Minion wants the wolves to win, so in this role, you’ll try to lull the rest of the town into a false sense of security, or try to change their minds when they’re very close to identifying one of the wolves. And, this being a card game that has been around for a while, there are many more special roles, each adding to the uniqueness of the game itself.
Usually when you’re playing a normal game of Werewolf, you’ve got a number of players and one game leader. This game leader is the one who calls out all the roles and informs when every role becomes active. Now, here’s where the One Night version of the game differs from the original one, so let’s talk about that, shall we? The most difference between the original and the One Night version of Werewolf is that, in the One Night version, the role of game leader has been replaced by an app. This app is free to download and is really easy to use. The One Night game only lasts one night (which is kinda easy to guess from the game’s title) and because of this, it is much easier to create tension, and to reveal yourself as a special role because you don’t have to fear getting killed. If you choose wisely, that is...
This short duration of the One Night version also takes care of one of the, in my opinion, most annoying problems of the original game. In the original Werewolf game, if you die the first night, well… that’s it; you are out for the rest of the game. And because a typical Werewolf game can last a LOOOOOOOOOOOOOOOONG time, you might as well start writing your memoirs. One Night takes care of this issue, as well as a bunch of other minor issues I had with the game. But, for all these improvements, One Night also has its flaws. Some of the special roles make the game a bit too easy and sometimes the tension that is usually found during a day round is virtually non-existent, mainly because of the overkill of information that is made available through the use of these special roles. It is also not as expansive as the original Werewolf game, which has some really cool special roles.
I usually don’t like the Werewolf game. However, the last time I played it, I had a blast. I do see the perks of playing the game and why other people like it. The One Night Ultimate Werewolf version is much more to my taste because of the much faster pacing of the game, its clean-looking and clear app, and its definite lack of rulebooks that over-complicate the hell out of what needs to be a fun game. Werewolf is easy to learn, which is good; because sometimes it’s just fun to have an easy game. So (and here’s a sentence I never thought I would write), for a fun party game or a game, suitable for a lot of players, you only need to pick up the Werewolf game or One Night Ultimate Werewolf version and have fun!
ONE NIGHT ULTIMATE WEREWOLF
A game by: Ted Alspach & Akihisa Okui Artist: Gus Batts Published: 2014
Players: 3 - 10 players, ages 8 & up
Playtime: approx. 10 minutes