By Michael "Magic Mike" Dumee on May 25, 2018
To be honest, I had never heard about this game, until Diana "Dumeegamer" told me about it and asked me if I would be willing to write a review about it. Well, if a developer states: "Why should war be hell when it could be fun?", how can I possibly say no?
InkSplosion is single screen twin-stick shooter, developed by Petite Games and ported to PS4, PS Vita, Xbox One and Nintendo Switch by Ratalaika Games. It's a typical arcade game, which means; easy to learn, hard to master! It did remind me of another game called Geometry Wars, with which I had tons of fun, so I was looking forward to see if InkSplosion would be just as fun. The principle of the game is very simple; it's you against many, many enemies. Because it's a single screen game and 8-bit designed creatures, it looks pretty simple. But get ready, because paint is added to create additional chaos and turn the game into a total crazy fest! Just look at the pictures in this review and you'll see what I mean.
The most important thing in InkSplosion is the meter at the top of the screen. The meter will increase if you manage to shoot enemies without getting hit and decrease if you get hit or when you use your time slow-down ability. That sounds fair enough, right? You can get hit by enemies, their ammo, or obstacles in the world. During the game you'll need to keep your eyes out for these obstacles. At first the obstacles are frozen, but to spice things up, the developers decided to make them move in later levels.
The developers also decided to help you a bit by giving you a number of some mighty weapons, like laser and shotguns. These weapons are handed out to you in a random fashion, so you'll never know which weapon you'll get as you enter a level. But where does all that paint come from, I hear you ask? Simple, enemies that you kill will turn into splats of ink. Also, some types of projectiles will also leave a trail of paint in their wake. Because why use only bullets, when you can also add paint to the gun and make a big mess even bigger? It's much more fun that way! Hmm, what would Call of Duty look like if they added paint? . up for a round of Colour of Duty, anyone? Anyway, let's continue this review!
InkSplosion offers you three game modes; Classic mode, in which you have to defeat all enemies in each level. Arena mode, where you'll have to manage to hit 100 enemies and stay alive. And last but not least: Hard mode, which is much more crowded then Classic mode, but on the other hand, you'll only have to kill one enemy to win. InkSplosion surely has a lot of replay value, because you can always play it again and try to beat your own scores. There are no worldwide leader boards or multiplayer modes, which would be a great addition, in my humble opinion. How cool would it be to enjoy this game together with friends or other players online and show off your skills? (or get your ass kicked, for that matter) Oh well, maybe this will still come to pass; I mean, who knows what the future holds?
I can clearly see the developers tried to create a fun game that is, at the same time, a love letter to the old school top-down shooter games. And may I say that they did a marvelous job when creating InkSplosion! It was fun, challenging and they completed the whole thing with a nice 8-bit synthesizer soundtrack. As I said earlier, I would love it to be able to play it with friends, but it already great to play as it is. If you are ready for some hyper-colored Paint Splatter Fest, but don't like to get your clothes dirty, ten InkSplosion is definitely a game for you!