MANIAC MANSION II: DAY OF THE TENTACLE
By Ferry "Sadhonker" Adams & Ferry "Sadhonker" Adams on May 1, 2014 (or so we are told)
Ladies and gentlemen, before I begin this review, I must confess to having had the most disturbing of days. Not only did my first draft of my Day of the Tentacle review clearly aggravate someone (I canít figure out how, because it hasnít even been posted yet!), it also turned out the person aggravated about it was me. Now, I know this might sound confusing, and believe me, it is! There I was, minding my own business, drawing up plans for a new time travelling business I wanted to start, when all of a sudden, another me came storming into the room and started yelling at me for not doing my job right. I could see he was very crossed with me and intended to do something about it. Then, all of a sudden, another me came in and started talking to the second me. I didnít quite catch all of it, but he was muttering something about remembering how much it hurt, getting kicked in the family jewels. The second me seemed to understand what was going on, so he nodded in acknowledgement. Then, the third me just said goodbye to both me and second me, and left.
Second me, however, had no intention of leaving, and sat me down at my desk, where we proceeded to entirely rewrite my original review. So, what you are about to read was written on May 1st of 2014 by me and, well... me.
The year is 1993. You, Bernard Bernouilli, have just received an urgent message from your old acquaintance: Dr. Fred. The note says that Purple Tentacle has turned evil after drinking toxic waste and plans to take over the world (donít you just hate it when your tentacle turns bad?!). You and your two friends, a metal band roadie named Hoagie and a slightly awkward medical student named Laverne head out on a quest in order to stop Purple tentacle at all costs and save the world from evil. You cannot falter; you cannot fail, because if you do, humanity is doomed!
Sounds interesting, right? Well, that might mainly have to do with the fact that it is! Upon starting the game, Day of the Tentacle immediately launches into full scale, laughter inducing, mind boggling point-and-click mayhem that will have you laughing out loud through most of the game. Released by Lucasarts in 1993, Day of the Tentacle is the direct sequel to Maniac Mansion (which is, by the way, playable in its entirety on a computer somewhere within Day of the Tentacle) and the brain child of Dave Grossman, Tim Schafer, Ron Gilbert and Gary Winnick. It stood out because of its (at the time) stunning visuals. Well, I say at the time, but when I play the game nowadays (and yes, I still do very regularly!) they still look good. The soundtrack is pleasingly minimal and the voices well cast. The puzzles are challenging, but not so insanely illogical or farfetched that you need Stephen Hawking to solve them for you.
So, after scouring the good doctorís house, you al last find him in his lab, where he fills you in with all the details of your current predicament. It seems, in order to stop Purple Tentacle, youíll have to travel back in time and prevent him from ever drinking the toxic waste. In order to travel back in time, Dr. Fred has built not one, not two, but three working time machines, called Chron-o-Johns. Why three, you ask? Well, thatís very simple; sending three people at once increases the chances of one making it alive. See, itís all just common sense! So, off you go! All three of you climb into your respective time machines and are transported to another point in time. For those of you that havenít played the original game, I wonít say what happens next. Because, apparently, somewhere in the foreseeable future (or so my future me tells me) thereís going to be a remastered version of this vintage masterpiece.
Day of the Tentacle is arguably one of the best Point Ďn Click games ever made; brilliant characters, humorous dialog, beautifully drawn visuals, it has it all! Day of the Tentacle is an adventure that will take you through time, from colonial times to a dystopian future where tentacles rule the world. You get to walk through beautiful locations, talk to wacky characters, each with their own set of dialog, and engage in challenging puzzles. So however you look at it, you three are mankind's last and only hope... oh god! All in all, Day of the Tentacle is a great game that deserves to be played over and over again! And again...and again...and again...
So there you have it, ladies and gentlemen, the rewritten version of my original first ever Big Red Timemachine series. And from what my future me tells me, itís going to be one hell of a ride, filled with numerous adventures and fantastic old games. Oh well, I might just as well believe what my future me told me and stick with it. Now where did I put that copy of Dr. Fredís time machine plans? Hmmm... that just might work... Nah, probably not! Or would it...?
MANIAC MANSION II: DAY OF THE TENTACLE