ferry;;sadhonker;;adams;;big red timemachine;;time splitters;;future perfect;;2005;;ps2;;xbox;;gamecube;;radical design;;electronic Ferry "Sadhonker" Adams


By Ferry "Sadhonker" Adams on November 4, 2016

Welcome ladies and gentlemen, to yet another episode of the Big Red Timemachine. Before I do anything else, I have to admit to being somewhat distraught today. Not only did my He-Man figurine wind up being stolen a couple of weeks ago; now, it seems, I might have stolen it myself! For what reason? I wouldn't know. It was my colleague, Dennis, who first brought this possibility to my attention, after deviously using my own time-tactics against me and sabotaging my trusty boomstick by cleverly removing the firing pin. That guy is getting a bit too devious for my taste, but we'll settle that matter some other time...

Meanwhile, I've been thinking about what Dennis said. Yes, I admit that I previously had an encounter with my future self, but besides from telling me to rewrite my review of Day of the Tentacle, nothing out of the ordinary happened that day. Yes, I know I'm evil enough to just take what I want, but I would never steal from the one I love most... ME! So something doesn't quite add up... Oh well, first things first, we've got a game to find! And this week, it's a game that deals with the very same thing we, here at the Big Red HQ, deal with on a daily basis: time travel! So join me, guys and girls as we blast off t... Excuse me for a minute, guys.

Dennis! Yes, you. Do you see any other Dennis around here. What? No, she's called Denise, not Dennis. Yes, yes, I know she looks nice, but that's beside the point, isn't it?!. Will you just get your butt over here!. Let me ask you a question: what the hell are you doing? What do you mean: "why?" Your lugging around 80 feet of industrial strength garden hose, a miniature Nuclear power-plant, two sets of time-diluter-units and a big box of multi-colored Play-Doh, and you ask why? What was that? "You're just trying something?!" *sigh* Oh well, do what you must, but this HQ better be there when I get back! Now off with you, on your bike! I'm sorry, ladies and gentlemen, but you wouldn't believe what I have to put up with, while dealing with this guy. Anyway... where was I... oh yes! We're setting our sights on the year 2005, specifically to find that one special game we are looking for today: TimeSplitters: Future Perfect!

Released in 2005 by Free Radical Design and Electronic Arts, the first person shooter TimeSplitters: Future Perfect picks up where its predecessor, Time Splitters 2, left off. Once again, we meet up with everybody's favorite Space Marine, Sergeant Cortez and join him in his adventures through time. As we've come to expect, the world is in mortal danger once again and our friend Cortez is the only one who is able to save it. After crashing his ship in a canyon, Cortez is aided by fellow Space Marines and makes his way to his HQ. On the way there, he must fight mysterious adversaries and other Timesplitters. Once at the HQ, he is told by The General that the flow of time is in a sorry state and he is sent back in time to set things straight. He is helped in this endeavor by the lovely Anya, the General's personal assistant.

As in previous Timesplitters games, Cortez must travel through various time periods chasing a mysterious time traveler to achieve his mission. He starts off in 1928, where he must raid a castle with the help of an English soldier called Captain Ash. After this, he travels to 1969, where he meets a groovy secret agent called Herry Tripper and sets out to catch the time criminal, which we have learned goes by the name of Khallos. He succeeds in killing Khallos, only to find out he wasn't the man Cortez was looking for. Anya informs him that Khallos has been linked to the burning down of a giant mansion, somewhere in the 1990's, so he jumps through time once again, only to be clobbered (by accident) over the head on arrival by a hot looking teenage girl named Jo Beth Casey. Jo Beth and Cortez fight their way through the haunted, zombie infested mansion, eventually finding out who is behind all these time disturbances: Dr. Jacob Crow. This doctor is rumored to be the creator of the Timesplitters and an evil Genius extraordinaire. Cortez decides to change his mission, and sets out to visit every time period the evil doctor has visited and destroying his secret labs in each of these time periods.

First, he travels sixty years into the future, where he meets up with Amy, a highly trained secret operative for an unnamed spy organization, who is sent specifically to take care of Dr. Crow. The duo makes their way through Dr. Crows facility, only to have him escape at the very last moment. Cortez follows him and end up another 200 years into the future. He hacks a robot called R-110 and makes him his ally. Together, the duo battles other robot forces and slowly make their way towards the largest of Dr. Crow's labs yet. Not being strong enough to take on this future Dr. Crow, who has cleverly fused himself to a giant war machine, Cortez is near defeat. But, as luck would have it, Anya is there to save the day! She sends Cortez and R-110 back to 1924, where they must defeat Dr. Crow before he gets too powerful to handle. By cleverly using time travel, Cortez and R-110 manage to destroy Dr. Crow and his labs. At the very last moment, they are transported back to present time, where Cortez meets up with Anya. All's well that ends well, right?

TimeSplitters: Future Perfect broadly carried on the tradition of the TimeSplitters series. The graphics were better, the controls worked better and the story was somewhat more cohesive as the previous games in the series, but other than that, the game basically remained true to the series formula. What I like most about Future Perfect is the slightly higher level of tongue-in-cheek humor that is incorporated in the game. Cortez, although he is ultimately the one who saves the day, still has his flaws and seems more human than in previous installments in the series.

Visually, Future Perfect was a step forward. Everything just looked that much better. The game handled better too. No more dodgy controls or clunky characters. Everything just handled like a good first person shooter game should! The soundtrack was awesome and enhanced the time-periods in which Cortez finds himself. The secondary characters are exceptionally well written and only add to the overall awesomeness of the story. And, as always, Cortez is his cool self and throws around one-liners as if he were Arold Schwarzenegger himself.

Yes, I would definitely say I have always loved playing TimeSplitters: Future Perfect, especially because it enabled two players to cooperatively play together. The first player always assumed the role of Sergeant Cortez, where the second player played the supporting character in that specific time period. The wide arrange of weapons and enemies, coupled with the more than decent level design, made Future Perfect an extremely fun to play. So, if you do own an Xbox, Playstation 2 or Gamecube, try to get your hands on a copy of this game and join Cortez as he sets out to , once again, save the planet!

So, ladies and gentlemen, this concludes our time together on this episode of the Big Red Timemachine. So if you'd excuse, I'm going to ponder the possibility of me stealing my own He-Man figurine, which I still don't buy into. Or, I could just watch the surveillance tapes of the camera I secretly installed in my office a few weeks ago! Damn, sometimes I'm such an idiot! ...please don't tell anyone I said that. Hmmm, let's see... October 6th, the day before I found out it went missing... AHA, just as I suspected... DENNIS! You see, I'm not crazy, he stole my figurine! That little rotten... I will murder him! OR... I could just let him believe that I don't know anything about I and convince him I am actually not the me I am supposed to be, but another version of myself... hmmm, yes, I think I have a plan! Oh, he will never see this coming! Right, so ladies and gentlemen, I would like to thank you, once again, for joining me at the Big Red Timemachine and I hope to see you all in good health the next time we blast off towards some of the gems in gaming history. Now, if you'd excuse me, I am going to look for my plans for a time loop alternator. Oh Dennis, you'll never know what hit you!

And now, in the words of Sergeant Cortez himself: Time to split!

Free Radical Design & Electronic Arts