WARCRAFT: ORCS & HUMANS
By Dennis "CallMeBackdraft" Aspers on June 10, 2017
Oh god, oh god, oh god! I nearly missed my chance to take you guys, my beloved readers, on another of our most excellent adventures through time. You have to understand I have been dealing with a hangover for the past 4 weeks and nothing I do seems to fix it! I do still need to talk to Sadhonker about that, because it seems like the guy really wanted to get me drunk or in a coma. Camera footage shows that even when I was passed out he still kept force feeding me one alcoholic beverage after the other. What I am really starting to get worried about is his absolute and total lack of morals in that regard...
On a brighter note, we did however find a middle ground which let us keep the Headquarters operational even though everything has to get done manually now because a certain someone tried to play operation on our quantum super computer with a god damn machete. The worst part about that is that the Big Red Nitwit somehow convinced PAL 9001 that I am somehow to blame for the damage that was done... I swear, if I didn't know any better, I would think that sometimes it seems like I am working with an Orc.... Wait a second, an Orc! That actually makes sense! I believe I overheard Sadhonker talking about one of his favorite passtimes when he was a little less big but just as red as he is now. You see, he loved playing Warcraft! Wait, stop! Hold your horses for a damn minute. Nooo, not World of Warcraft, just Warcraft, the original RTS game from back in 1994 in which humans and orcs fought with each other for dominance. That gives me an idea. let's adjust the time dial to '94 and see if we can maybe find something which helps us teach the Big Red Dweeb some manners.
Released by Blizzard Entertainment in 1994, Warcraft "Orcs & Humans", was a RTS game which was set in the kingsom of Azeroth, a kingdom which, due to the strength of its armies, has known a lasting peace for years. This changes however when the wizard Medivh comes under influence of a titan called Sargeras and his bloodthirsty Orcs which he helps infiltrate Azeroth. This bold and unexpected move catches the armys of Azeroth off guard and the battle for the kingdom is afoot.
Although Warcraft: Orcs & Humans was not the first RTS title to offer multiplayer games, Blizzard's game persuaded a wider audience that multiplayer facilities were essential for future RTS titles. The game introduced innovations in mission design and gameplay elements, which were adopted by other RTS developers. Warcraft also quickly became the company's biggest success title, especially at that time.
In the campaign you take charge of the Humans and join their efforts the regain control over their kingdom, and for those of you who are not well versed in RTS games, the basic premise is that you build bases, train and build your army into an unstoppable force. You then take that army and march to destroy and vanquish your enemies. Beware, however; the Orcs are not an enemy to be taken lightly.
Even though the AI in the campaign is good, it was always a real treat to test your skills in the mutliplayer mode. What would usually happen is that you found out that tactics that worked in the campaign or singleplayer skirmishes didn't really hold up when you took on the challenge of battling against a real life opponent. Wait, that's it! Now I know what to do... wonderful! Let's go back to the Big Red HQ!
Wow guys, another trip came and is now gone. It is time for us to say farewell, but no worries; the big red time machine will soon return. Now it is about time for me to finally find out where The Big Red One is hiding so my cunning plan can unfold in all its glorious splendor. For now though, my friends, all that's left for me is to say g...*poof*
WARCRAFT: ORCS & HUMANS